IDT Assignments 2017-18

Final Project 5-9-18 Civil Engineering

posted May 9, 2018, 6:29 AM by Mr Becker   [ updated May 9, 2018, 9:21 AM ]

Minecraft Civil Engineering


City Planning!

We will be using Minecraft as teams to compete in building Minecraft Towns!  It should have specific features, listed in the document below.  You will have approximately 3 full class periods to work on your towns.  Go!

On the student computers, run the Launcher

(S:\LanierHS_528\Student Work\Shared\teched\Becker\minecraftedu\startlauncher.jar)

and choose 'Start MinecraftEd', then connect from the 'Multiplayer' and open to LAN for teammates to be working on it

If this method doesn’t work, select regular minecraft and name your game a unique name.

You WILL respect other teams builds...Put enough space on the map between you and the other teams.  

ANY person found tampering with another teams build in ANY way will receive an F for themselves and team for the unit

and an instant referral to Mr. Grant.

Minecraft Village Challenge

Must include:

  • 5 block min. bridge over creek/valley

  • road/walkway system

  • signs for almost everything

  • stores - food, clothing, tools, mining/materials

  • farming - both crop and cattle

  • crops, barn, house, fences around cattle, no fence necessary around crops

  • living spaces - standalone house, multifloor dwelling (apt, hotel), (needs to support 20 people)

  • housing specs - beds, bedrooms, bathroom, kitchen, living room, 5 block border around living space

  • What is a kitchen?  separate area with a crafting table and furnace

  • What is a bathroom?  separate area with a water cauldron and hopper

  • What is a bedroom?  separate area with a bed and window

  • lighting

  • town square/common area/park

  • directed water - get water to one central well

  • city hall

  • jail/police/fire

  • public transportation (minecarts?)

  • school/worship center

  • landfill/garbage area

We will look these over together after we are done with the finals and your input will help determine the final grades

May 9th - Final Prep

posted May 9, 2018, 4:42 AM by Mr Becker   [ updated May 9, 2018, 6:32 AM ]

Here it is, some things to help you study for the final....  The Final will be all multiple choice.... use the attached assessments and go to Quizlet to brush up on things we've done this year.

There is a study guide in the assessments tab on EClass for this class.  
The test will be 50 of these questions

Some of the assessments are for units we did not cover.... just familiarize yourself with some basics, 

May 1st, 2018 Portfolio Performance Final

posted May 1, 2018, 9:15 AM by Mr Becker   [ updated May 7, 2018, 6:30 AM ]

IDT/Engineering 2017 - 2018 Performance Final

Due Date: May 11th, no extension.

The goal: to upgrade your portfolio for all projects this past year, as well as a place for your future work.  It will not only host samples of each project, but it will also demonstrate the original principles of web design (C.A.R.P., good color combinations, etc.) that we saw at the start of the year and we will review again to start this project.

This is your Performance Final, which means it is 15% of your average for the semester!

Technical Requirements:

  • **Note:  you do NOT have to use a template, in fact you probably should NOT use the CDAT templates.  Just make a website with your choice of colors, font, etc., to match the design you want.

  • A home page that welcomes the user to your portfolio, and summarizes your thoughts, reflections about your design and technology in general.  Also include any goals for yourself, and any way CDAT or your technology class has helped you towards those. Include some type of graphic: a picture or artistic creation that represents you.

  • A page for each project you’ve done.  The page should include the following:

  • Your site will also be evaluated, as mentioned above, for principles of design and color scheme.  Use to get some good color combinations, and you can use this site to learn more about Google sites.  

  • LESS is MORE, don’t crowd your pages.

Grading (each shows the maximum points per part):

  • 10 points - Principles of design (C.A.R.P.) and  good color scheme.

  • Home page

    • 5 points - Graphic

    • 5 points - Quality text about you, your CDAT and technology experience this semester, your reflections on design and technology and your goals (as mentioned above).

  • Each project page (we will review projects together to verify the list)

    • 2 points - Graphic

    • 6 points - Written Description of WHAT assignment was, WHAT you did to complete the assignment AND Personal Reflection

    • 2 points - Link to the project

  • Points will be deducted for poor spelling or grammar.

  • Points will be deducted for any use of materials you did not create and did not cite properly (put a website address of any pictures you “borrow”).


Most of you have already submitted a portfolio to start the year.  Before May 11th, you should make this site “Public”.  You CAN build off of a previous portfolio!

Projects you should have on your portfolio from this year:


  • Bridges

  • Extra Credit Furniture (for those that did it)

  • CDAT Project 5

  • CDAT Project 4

  • CDAT Project 3

  • Scratch

  • Computer in/out infographic

  • Resume

  • Historic Engineers Presentation

  • Group Dynamics

  • Photoshop Exercise

  • Premier Pro Exercise/ Safety Video (CDAT Project 1)

  • CDAT Redesign

  • CDAT Project 2

  • Power of Water (the wheels we made to generate electricity)

April 24th, 2018 - West Point Bridge Designer

posted Apr 24, 2018, 10:53 AM by Mr Becker   [ updated Apr 30, 2018, 9:08 AM ]

How the West Point Bridge Designer Works

When you use the West Point Bridge Designer, you will experience the engineering design process in simplified form. You will design a highway bridge in much the same way that practicing civil engineers design real highway bridges.

  • You will be presented with a requirement to design a steel truss bridge to carry a two-lane highway across a river.
  • You may choose from a wide variety of different site configurations for your bridge. Each will cause your bridge to carry  in a different way, and each has a different.
  • You will develop a design for your bridge by drawing a picture of it on your computer screen.
  • Once your first design attempt is complete, the West Point Bridge Designer will test your bridge, to see if it is strong enough to carry the specified highway loads. This test includes a full-color animation showing a truck crossing your bridge. If your design is strong enough, the truck will be able to cross it successfully; if not, the structure will collapse.
  • If your bridge collapses, you can strengthen it by changing the properties of the structural components that make up the bridge, or by changing the configuration of the bridge itself.
  • Once your bridge can successfully carry the highway loading without collapsing, you can continue to refine your design, with the objective of minimizing its cost while still ensuring that it is strong enough to carry the specified loads.

Check to see if this program is in your start menu...... if not, download from the following link  West Point Bridge Designer

Have pictures of your best design 
(both Girder View and Animated View) 
and put it on your portfolio for a grade.

April 19th, 2018 - Civil Engineering Overview Worksheet

posted Apr 18, 2018, 10:18 AM by Mr Becker

As I said in class, I will be out Thursday and Friday.  
I expect exemplary behavior from all of you, especially after what happened last time out.

There is no room for error.....those that I get reports on face ISS, no middle ground!!

Print out the following worksheet and use online resources to answer the questions. 
Feel free to experiment with the bridge games from the April 18th post
Be prepared to hand in the sheets on Tuesday, April 24th.

April 17th, 2018 - Civil Engineering

posted Apr 17, 2018, 6:39 AM by Mr Becker   [ updated Apr 18, 2018, 4:43 AM ]

What is Civil Engineering?

Civil engineering is arguably the oldest engineering discipline. It deals with the built environment and can be dated to the first time someone placed a roof over his or her head or laid a tree trunk across a river to make it easier to get across.

The built environment encompasses much of what defines modern civilization. Buildings and bridges are often the first constructions that come to mind, as they are the most conspicuous creations of structural engineering, one of civil engineering's major sub-disciplines. Roads, railroads, subway systems, and airports are designed by transportation engineers, another category of civil engineering. And then there are the less visible creations of civil engineers. Every time you open a water faucet, you expect water to come out, without thinking that civil engineers made it possible. New York City has one of the world’s most impressive water supply systems, receiving billions of gallons of high-quality water from the Catskills over one hundred miles away. Similarly, not many people seem to worry about what happens to the water after it has served its purposes. The old civil engineering discipline of sanitary engineering has evolved into modern environmental engineering of such significance that most academic departments have changed their names to civil and environmental engineering.

These few examples illustrate that civil engineers do a lot more than design buildings and bridges. They can be found in the aerospace industry, designing jetliners and space stations; in the automotive industry, perfecting the load-carrying capacity of a chassis and improving the crashworthiness of bumpers and doors; and they can be found in the ship building industry, the power industry, and many other industries wherever constructed facilities are involved. And they plan and oversee the construction of these facilities as construction managers.

Civil engineering is an exciting profession because at the end of the day you can see the results of your work, whether this is a completed bridge, a high-rise building, a subway station, or a hydroelectric dam.

  • Civil engineers design, build, and maintain the foundation for our modern society – our roads and bridges, drinking water and energy systems, sea ports and airports, and the infrastructure for a cleaner environment, to name just a few.

    Civil engineering touches us throughout our day. Think of a civil engineer when you:

    • Turn on your tap to take a shower or drink clean water
    • Flick on your lights and open your refrigerator 
    • Drive to work on roads and bridges through synchronized traffic lights
    • Take mass transit or take a flight for a vacation
    • Toss your empty coffee cup in the recycling bin

Bridges are highly visible Civil Engineering projects.  Lets learn some basics about them:

We have a video from National Geographic on the The Longest Suspension Bridge in The World that we will watch in class.

Familiarize yourself with some bridge basics by doing something you all love to do………

playing games!

Here’s another one from PBS, where you decide the best bridge to build for locations provided.

Build a Bridge

Here are some other resources:

March 28th, 2018 Scratch 4 Challenge

posted Mar 28, 2018, 6:23 AM by Mr Becker

Scratch 4 Challenge

From the choice board below, choose 4 challenges that you like. Combine the 4 challenges that you have chosen into one original Scratch program that you create. Be sure to add an introductory screen that includes your name and a list of the 4 challenges you have chosen. This should be a simple program, but also creative. Show off your basic Scratch skills, including backgrounds, sprite costumes, movement, broadcast, and more. The more creative the better! This is your chance to show off! When you are finished, drop your project on to your portfolio

Whenever you press the B key, the sprite gets bigger. Whenever you press the S key, the sprite gets smaller.

Whenever the sprites "hears" a loud sound, it changes color.

Whenever the sprite is in the top 25% of the screen, it says, "I like it up here!".

Whenever the sprite touches something blue, it plays a high note. Whenever it touches something red, it hits a low note.

Whenever two sprites collide, one of them says, "Excuse me!".

Whenever the cat sprite gets near the dog sprite, the cat sprite runs away from the dog.

Whenever you click on the background, a flower appears in that spot.

Whenever you click on a sprite, all other sprites do a dance.

The sprite follows the mouse pointer, but it never gets too close to the mouse pointer.

Use NeboMusic to complete some more challenging Scratch activities. Choose one of the following projects from the website to complete:

  • Project #7: Growing Flowers

  • Project #8: Racing Game

  • Project #9: Quiz Game

Quick Reminder: On this website, you will see a variety of projects that are all numbered (Example: Project #1, Project #2, etc). As the number of the project gets higher, the difficulty level of the project also increases. In other words, the higher the number, the harder the project.

When you finish, save your work and submit it to your portfolio.

Scratch Programming - March 27th, 2018

posted Mar 27, 2018, 8:02 AM by Mr Becker   [ updated Mar 27, 2018, 8:03 AM ]



Click on the image above to open the Scratch website. Then, create an account. When you finish, watch the video below to learn more about what you can do with Scratch.

Scratch Overview

As you explore this new world of Visual Programming, familiarize yourself with the various tools and options of the Scratch interface. This video will help you learn more.

Getting Started with Scratch.mp4

Click here if you do not see the video above.

Once you feel comfortable with Scratch, click  on the Scratch Tool Quiz on EClass to test your knowledge of the tools and blocks!

We will be using NeboMusic.Net to complete some fun Scratch activities!

On this website, you will see a variety of projects that are all numbered (Example: Project #1, Project #2, etc). As the number of the project gets higher, the difficulty level of the project also increases. In other words, the higher the number, the harder the project.

For this practice lesson, you will be choose one of the following projects from the website above to complete:

  • Project #1: Chasing/Eating

  • Project #2: Red Light/Green Light

  • Project #3: Pong

You will save your project and submit it to your portfolio

March 20th, 2018 - Intro to Binary

posted Mar 20, 2018, 8:03 AM by Mr Becker   [ updated Mar 21, 2018, 11:04 AM ]

Kahn Academy Binary Numbers.mp4

I will be at a conference at GA Tech for Thursday and Friday, March 22nd and 23rd.  Please be respectful of the substitute and work on these assignments. 

There will be consequences for causing issues!

Welcome to the wonderful world of binary

Let's play a game from the good folks at Cisco Cisco Binary introduction Game

Please access this game from the Cisco Learning Community

create an account, search for Binary Game in the search bar on their site
(be sure to read the instructions tab)

Click here to open Intel's Journey Inside Binary and Digital Information.

You will be reading the information, watching the videos, and completing the activities for lessons 1-4 and 6-7.

As you complete each lesson, answer the questions on the EClass Intro to Binary under the assessments tab for which ever section of the class you are in.

Use the ASCII Conversion Chart to write a secret message. Your message should be at least one sentence. When you finish, post your message to the message board on your EClass page.. Then, reply to one classmate by decoding their secret message.  

I shouldn't have to say it, but I will....... keep all discussion school appropriate.  

There will be ZERO TOLERANCE for inappropriate speech and language.  It will be a quiz grade, so taking a zero will hurt.


Once you have finished the above, get working on your CDAT Makerfest Project...... you DO have something to do!

March 2nd, 2018 - Hello Computer

posted Mar 1, 2018, 5:37 AM by Mr Becker   [ updated Mar 9, 2018, 8:27 AM ]

Inside your Computer

Both a toaster and a computer have physical parts you can touch such as the keyboard and mouse. We call these parts hardware.

This is where the similarities between a toaster and computer end and the differences begin. Only the computer has something called software that enables it to figure out what to do with the input you give it. You can't touch software. Software gives the computer the ability to process many kinds of information. In contrast, all a toaster can process is bread (and the occasional waffle).

Another difference is a computer has a microprocessor. The microprocessor is the device in the computer that performs most of the tasks we ask the computer to do—from playing computer games to graphing the number of people who prefer cricket to curling. The microprocessor reads and performs different tasks according to the software that instructs it. This ability is what makes the computer such a versatile machine.

The key thing to remember is this: both a computer and a toaster have four basic components to how they operate (input, storage, processing, and output.) Unlike the toaster, the computer is unlimited in the things it can do. 

You have learned how the information processing cycle relates to a toaster. Now, it's your turn to explain the information processing cycle. Create an infographic using a web tool from the choices below. Your infographic should describe how the information processing cycle is similar to another item. Be sure to explain the cycle in your infographic. When you finish, upload your infographic to your portfolio 


Computer Networking and Data Communications Quizlet

Digital Citizenship Review

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